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homemade videogames

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Home→Published 2016

Yearly Archives: 2016

Eight years later

Posted on December 23, 2016 by admin
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Floxels is finally finished! According to the date stamps on the files, I started work on an experimental fluid-in-a-maze game in October 2008, over eight years ago.  Two years later it had acquired the name Floxels, but wasn’t much fun … Continue reading →

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In Space No One Can Hear You Squelch

Posted on October 15, 2016 by admin
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So, to scratch an 8-bit itch, I made a little arcade-style shooter, stupidly called Alien Fish Invasion.  It’s a bit like Defender, only tougher, and it runs on the rather lovely Pico-8 console.   … Continue reading →

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Floxels Respawn

Posted on March 9, 2016 by admin
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Floxels is a game I made some years ago, but it never ended up being quite as fun as I thought it should be. So finally I’ve had a go at reinventing it. More fun this time? Yeah, maybe, I … Continue reading →

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